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Type effectiveness
Void Fire Water Nature Earth Steel Wind Electric
1x 1x 1x 1x 1x 1x 1x 1x
Light Dark Nether Poison Fighting Illusion Sound
1x 1x 1x 1x 1x 1x 1x

Type effectiveness chart

Template code to copy/paste into other pages:

| dark=2x
| dream=0.5x
| ghost=0x

Add or remove types from the argument list as needed. Neutral types (with normal effectiveness) can be omitted for brevity.

Use this link to quickly determine a puppet's type weaknesses and strengths. However, do note that this application doesn't take abilities into account.

Ability exceptions

If the puppet in question has an ability that grants him a specific type resistance or immunity, like Grace of Water or Air Cushion, then 0.5x* or 0x* should be used instead, for example. After that, an explanation should be made right below the type chart, in the following manner:

<small>*Resistance(s)/immunity/neutrality due to [[Ability]].</small>

Of course, the actual word used should be chosen accordingly depending on the occasion.

So that the line isn't started as a bullet list, use the HTML notation for the asterisk (&#42;)

Also, if the puppet has the option of not running said ability (Hina variants, for example), the explanation should instead be done in the following manner:

<small>*Resistance/immunity only when using [[Ability]]. Otherwise, the modifier is '''(n)x.'''</small>