High Magnetism

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High Magnetism
強力磁場
File:High Magnetism.gif
Type Electric
Category Status
SP 5
PP Cost 22-23
Base Power 0
Accuracy --%
Priority 0

High Magnetism (Japanese: 強力磁場) is a non-damaging Electric-type skill in TPDP. Changes the next skill the foe uses to Electric-type.









Puppets that learn this skill by levelup

ID Name Type 1 Type 2 HP Fo.Atk Fo.Def Sp.Atk Sp.Def Spd BST Cost Ability 1 Ability 2 Level Learned PP Cost
45 Normal Chiyuri Electric Water 60 65 65 30 45 30 295 90 Disturber Collectomaniac 14 22
46 Defense Chiyuri Electric Water 95 100 120 45 80 45 485 90 Disturber Metallurgy 14 22
47 Speed Chiyuri Electric Light 75 125 65 65 55 100 485 90 Disturber Reckless 14 22
246 Normal Iku Electric None 60 40 60 70 50 25 305 110 Electromagnetic Air Cushion 19 23
247 Power Iku Electric None 90 75 100 130 80 45 520 110 Electromagnetic Air Cushion 19 23
248 Speed Iku Electric Wind 80 115 85 75 80 85 520 110 Gale Form Electrification 19 23

High Magnetism
強力磁場
File:High Magnetism.gif
Type Electric
Category Status
SP 5
PP Cost 20-34
Base Power 0
Accuracy --%
Priority 0

High Magnetism (Japanese: 強力磁場) is a non-damaging Electric-type skill in Shard of Dreams. Changes the next skill the foe uses to Electric-type.









Puppets that learn this skill by levelup

ID Name Type 1 Type 2 HP Fo.Atk Fo.Def Sp.Atk Sp.Def Spd BST Cost Ability 1 Ability 2 Level Learned PP Cost
47 Extra Ellen Illusion Wind 90 80 110 80 80 50 490 90 Electromagnetic Slow Tempo 70 34
60 Normal Chiyuri Electric Water 60 65 65 30 45 30 295 90 Disturber Collectomaniac 14 22
61 Defense Chiyuri Electric Water 95 100 120 45 80 45 485 90 Disturber Metallurgy 14 22
62 Speed Chiyuri Electric Light 105 125 60 40 50 105 485 90 Common Senseless Reckless 14 22
63 Extra Chiyuri Water Illusion 80 45 80 100 130 50 485 90 Glamorous Stubborn 14 22
175 Extra Lyrica Sound Electric 120 50 70 85 100 65 490 90 Warning Shot Instant Win 70 34
282 Assist Akyuu Illusion Nature 1 90 45 90 45 40 311 80 Frail Health Curse Return 1 20
328 Normal Iku Electric None 60 40 60 70 50 25 305 110 Electromagnetic Air Cushion 19 23
329 Power Iku Electric None 90 75 100 130 80 45 520 110 Electromagnetic Air Cushion 19 23
330 Speed Iku Electric Wind 80 115 85 75 80 85 520 110 Gale Form Electrification 19 23
331 Extra Iku Wind Light 100 90 110 45 60 115 520 110 Electromagnetic Reckless 19 23
379 Extra Ichirin Electric Water 110 60 80 55 80 45 430 100 Air Cushion Forward Dash 1 20
418 Defense Tojiko Electric Nether 85 50 30 110 130 105 510 100 Electrification Jamming 70 34
462 Defense Seija Poison Light 80 105 70 45 130 70 500 100 Usurpation Unjustness 70 34