Difference between revisions of "User:WaifuHunterRED"

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- WaifuHunterRED#1134 on Discord
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<br/>- I go by Red or Alice.
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<br/>- Alice Margatroid is best 2hu.
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<br/>- Favorite Puppets: [[Defense Medicine]]
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<br/>- '''My Top 10 on current sorter''': ( https://tohosort.frelia.my/ )
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<br/>[[File:Alice.gif]][[File:Youmu.gif]][[File:Medicine.gif]][[File:Koishi.gif]][[File:Merlin.gif]][[File:Kyouko.gif]][[File:Yuuka.gif]][[File:Rin.gif]][[File:Marisa.gif]][[File:Yuyuko.gif]]
 
<tabber>
 
<tabber>
|-|Main Page={|class="wikitable sortable" style="text-align: center; border-style: solid; border-width: 1px;"
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|-|Current Projects=
|-
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WaifuHunterRED#1134 on Discord
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<br/>-I go by Red or Alice. I am here to help update the wiki to include stuff for the Shard of Dreams expansion, as in its current state, it is fairly outdated and needs to be updated to include the newer content that was released all the way back in December 30th 2015 at Comiket 89.
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<br/>-I like Video games, Waifus, Guns, and Gun Waifus.
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<br/>-Alice Margatroid is best 2hu.
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|}
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|-|Current Projects={|class="wikitable sortable" style="text-align: center; border-style: solid; border-width: 1px;"
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|-
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-Ability and Skill Groupings
 
-Ability and Skill Groupings
 
<br/>-Item Groupings
 
<br/>-Item Groupings
<br/>-Redesigning the wild puppet table
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<br/>-Redesigning the puppets pages
 
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|-|Sandbox 1=
|-|Sandbox 1={|class="wikitable sortable" style="text-align: center; border-style: solid; border-width: 1px;"
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|-|Sandbox 2=
|-
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|-|Sandbox 3=
Damage =  ((((2 * Level / 5 + 2) * BP * A / D) / 50) + 2) * Modifier
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|-|Sandbox 4=
* '''Level''' is the level of the attacking Puppet.
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|-|Sandbox 5=
* '''BP''' is the Base Power of the skill being used
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|-|Sandbox 6=
* '''A''' is the effective Focus Attack or Spread Attack stat of the user, depending on whether it was a Focus or Spread skill being used (ignoring all negative stat changes in the effective attack stat if the skill lands a critical hit).
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|-|Sandbox 7=
* '''D''' is the Focus Defense (or a Spread skill that uses the target's Focus Defense stat) or Spread Defense of the target of the skill being used, depending on whether it was a Focus or Spread skill being used (ignoring all positive stat changes in the effective stat if the skill lands a critical hit).
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|-|Sandbox 8=
<br/>Modifier = Weather * Critical * Random * STAB * Type * Status * Other
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|-|Sandbox 9=
* '''Weather''' is 1.5 if a Light-type skill is being used during '''Aurora''' or a Dark-type skill during '''Heavy Fog''', and 0.5 if a Light-type skill is used during '''Heavy Fog''' or a Dark-type skill during '''Aurora''', and 1 otherwise.
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|-|Sandbox 10=
* '''Critical''' is applied as 1.5 if a critical hit occurs, and 1 otherwise.
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* '''Random''' is a random factor between 0.85 and 1.00 (inclusive)
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* '''STAB''' is the same-type attack bonus. This is equal to 1.5 if the skill's type matches any of the user's types, or 2 if the user of the skill also has [[Niche]] as its ability, and 1 if otherwise.
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* '''Type''' is the type effectiveness. This can be 0 (ineffective); 0.25, 0.5 (not very effective); 1 (normally effective); 2, or 4 (super effective), depending on both the skill's and target's types.
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* '''Status''' is 0.5 if the attacker is Blinded or Scared, its Ability is not [[Mind's Eye]] (Focus) or [[Pride]] (Spread), and the used skill is a Focus (if Blinded) or Spread (if Scared) (other than [[Blow from Calamity]]), and 1 otherwise.
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* '''Other''' is 1 in most cases, and a different multiplier when specific interactions of skills, Abilities, or items take effect:
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<br/>(Insert List here)
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|-|Sandbox 2={|class="wikitable sortable" style="text-align: center; border-style: solid; border-width: 1px;"
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|-
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|}<tabber>
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|-|SoD 1.103={{InfoBoxYNK
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|name=Normal Reimu
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|jname=れいむ
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|imagename=Reimu
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|typen=2
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|type1=Void
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|type2=Illusion
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|dexnum=0
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|cost=110
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|abilityn=2
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|ability1=[[Economist]]
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|ability2=[[Composed]]
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|lv100exp=1,070,000
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|style1=[[Defense Reimu]]
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|style2=[[Power Reimu]]
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|style3=[[Extra Reimu]]
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|lowdrops=80% Copper Coin, 20% Magical Fragment
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|highdrops=60% Magical Fragment, 40% Copper Coin
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}}
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{| class="wikitable" border="1" cellpadding="2" style="border-collapse: collapse; width: 556px;"
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|-
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! scope="row" style="width: 300px;" | [[File:Raiko_Icon.png]] [[Normal Raiko |< Previous]] - Raiko<br/>[[File:Hecatia_Icon.png]] [[Normal Hecatia|< Previous]] - Hecatia
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! scope="row" style="width: 300px;" | Marisa - [[Normal Marisa|Next >]] [[File:Marisa_Icon.png]]
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|-
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|}
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{| border="0"
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|-
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| colspan="2" |
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{| class="wikitable" border="1" cellpadding="2" style="border-collapse: collapse; width: 556px;"
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|-
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! scope="row" style="width: 54px;" | Dex Entry
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| Puppet with the power of Reimu Hakurei. Has the ability to fly and use spirit power. Strong against youkai Puppets. Will punch youkai Puppets when it sees them.
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|}
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|-
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| colspan="2" |
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{| class="wikitable" border="1" cellpadding="2" style="border-collapse: collapse; width: 556px;"
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|-
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! scope="col" style="width: 79px;" | HP
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! scope="col" style="width: 79px;" | Fo.Att.
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! scope="col" style="width: 79px;" | Fo.Def.
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! scope="col" style="width: 79px;" | Sp.Att.
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! scope="col" style="width: 79px;" | Sp.Def.
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! scope="col" style="width: 79px;" | Speed
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! scope="col" style="width: 82px;" | Total
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|-
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| style="text-align: center;" | 65
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| style="text-align: center;" | 55
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| style="text-align: center;" | 55
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| style="text-align: center;" | 50
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| style="text-align: center;" | 55
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| style="text-align: center;" | 50
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| style="text-align: center;" | 330
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|-
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| style="text-align: center;" | 125-172
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| style="text-align: center;" | 60-117
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| style="text-align: center;" | 60-117
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| style="text-align: center;" | 55-112
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| style="text-align: center;" | 60-117
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| style="text-align: center;" | 55-112
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| style="text-align: center;" | --
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|-
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! colspan="7" | - Number on Left is minimum possible stats (0 EV/IVs, and no Mark Bonus).<br/>- Number on Right is highest possible stat (Max EV/IVs, and Mark bonus).
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|}
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{{TypeEffectivenessYNK
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|void=0x
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|light=0.5x
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|fighting=0.5x
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|illusion=0x
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|sound=2x
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|warped=2x
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}}
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{| class="wikitable" border="1" cellpadding="2" style="border-collapse: collapse;"
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|-
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! scope="col" style="width: 208px;" | Location
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! scope="col" style="width: 208px;" | Level Range
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! scope="col" style="width: 208px;" | Encounter Rate
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|-
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| style="text-align:left;" | Hakurei Shrine
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| style="text-align:left;" | 27-29
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| style="text-align:left;" | 5.00%
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|-
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| style="text-align:left;" | Hakurei Mountain Path
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| style="text-align:left;" | 47-49
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| style="text-align:left;" | 17.86%
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|-
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|}
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|-
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| style="vertical-align: top;" |
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{| class="wikitable" border="1" cellpadding="2" style="border-collapse: collapse;"
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|+ Level Up Skills
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|-
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! scope="col" style="width: 48px;" | Lv
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! scope="col" style="width: 164px;" | Skill Name
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! scope="col" style="width: 80px;" | Type
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! scope="col" style="width: 80px;" | Cat.
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! scope="col" style="width: 80px;" | Class.
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! scope="col" style="width: 80px;" | BP
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! scope="col" style="width: 80px;" | Acc.
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! scope="col" style="width: 80px;" | SP
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! scope="col" style="width: 80px;" | Prio.
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! scope="col" style="width: 48px;" | PP
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|-
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| style="text-align:center" | -
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| style="text-align:center" | [[Barrier Up|<span style="color:black;">Barrier Up</span>]]
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| style="{{TypeColor|Void}}; text-align:center;" | Void
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| style="{{ClassColor|Status}}; text-align:center;" | Status
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| style="text-align:center" | --
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| style="text-align:center" | --
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| style="text-align:center" | --
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| style="text-align:center" | 35
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| style="text-align:center" | 0
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| style="text-align:center" | 2
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|-
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| style="text-align:center" | -
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| style="text-align:center" | [[Yin Energy|<span style="color:black;">Yin Energy</span>]]
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| style="{{TypeColor|Dream}}; text-align:center;" | Dream
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| style="{{ClassColor|Focus}}; text-align:center;" | Focus
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| style="text-align:center" | EN
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| style="text-align:center" | 55
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| style="text-align:center" | 100
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| style="text-align:center" | 35
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| style="text-align:center" | 0
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| style="text-align:center" | 2
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|-
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| style="text-align:center" | 7
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| style="text-align:center" | [[Illusion Bullets|<span style="color:black;">'''Illusion Bullets'''</span>]]
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| style="{{TypeColor|Illusion}}; text-align:center" | Illusion
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| style="{{ClassColor|Focus}}; text-align:center;" | Focus
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| style="text-align:center" | BU
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| style="text-align:center" | 60
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| style="text-align:center" | 100
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| style="text-align:center" | 30
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| style="text-align:center" | 0
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| style="text-align:center" | 3
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|-
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| style="text-align:center" | 10
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| style="text-align:center" | [[Metal Needle|<span style="color:black;">Metal Needle</span>]]
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| style="{{TypeColor|Steel}}; text-align:center" | Steel
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| style="{{ClassColor|Focus}}; text-align:center;" | Focus
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| style="text-align:center" | BU
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| style="text-align:center" | 65
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| style="text-align:center" | 100
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| style="text-align:center" | 15
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| style="text-align:center" | 0
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| style="text-align:center" | 7
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|-
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| style="text-align:center" | 14
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| style="text-align:center" | [[Supernatural Border|<span style="color:black;">Supernatural Border</span>]]
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| style="{{TypeColor|Void}}; text-align:center" | Void
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| style="{{ClassColor|Status}}; text-align:center;" | Status
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| style="text-align:center" | --
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| style="text-align:center" | --
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| style="text-align:center" | --
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| style="text-align:center" | 10
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| style="text-align:center" | 4
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| style="text-align:center" | 11
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|-
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| style="text-align:center" | 19
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| style="text-align:center" | [[Invoke Deity|<span style="color:black;">Invoke Deity</span>]]
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| style="{{TypeColor|Void}}; text-align:center" | Void
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| style="{{ClassColor|Status}}; text-align:center;" | Status
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| style="text-align:center" | --
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| style="text-align:center" | --
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| style="text-align:center" | --
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| style="text-align:center" | 30
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| style="text-align:center" | 0
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| style="text-align:center" | 3
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|-
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| style="text-align:center" | 24
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| style="text-align:center" | [[Guided Missile|<span style="color:black;">'''Guided Missile'''</span>]]
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| style="{{TypeColor|Void}}; text-align:center" | Void
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| style="{{ClassColor|Focus}}; text-align:center;" | Focus
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| style="text-align:center" | EN
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| style="text-align:center" | 80
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| style="text-align:center" | 85
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| style="text-align:center" | 15
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| style="text-align:center" | 0
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| style="text-align:center" | 8
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|-
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! colspan="10" style="text-align:left;" | - '''Bold''' indicates that this puppet will get STAB bonus while using this Skill.<br/>- '''''Bold and Italic''''' indicates that this puppet will get STAB bonus while using this Skill, but only under certain situations.
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|}
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|-
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| style="vertical-align: top;" |
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{| class="wikitable" border="1" cellpadding="2" style="border-collapse: collapse;"
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|+ Skill Cards
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|-
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! scope="col" style="width: 48px;" | SC
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! scope="col" style="width: 164px;" | Skill Name
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! scope="col" style="width: 80px;" | Type
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! scope="col" style="width: 80px;" | Cat.
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! scope="col" style="width: 80px;" | Class.
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! scope="col" style="width: 80px;" | BP
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! scope="col" style="width: 80px;" | Acc.
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! scope="col" style="width: 80px;" | SP
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! scope="col" style="width: 80px;" | Prio.
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|-
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| style="text-align:center;" | #9
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| style="{{TypeColor|Void}};" | [[Frenzied Joururi|<span style="color:black;">Frenzied Joururi</span>]]
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|-
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| style="text-align:center;" | #10
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| style="{{TypeColor|Void}};" | [[Blow from Calamity|<span style="color:black;">Blow from Calamity</span>]]
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|-
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| style="text-align:center;" | #15
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| style="{{TypeColor|Nature}};" | [[Tumble Plant|<span style="color:black;">Tumble Plant</span>]]
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|-
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| style="text-align:center;" | #25
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| style="{{TypeColor|Light}};" | [[Sunbeam Dance|<span style="color:black;">Sunbeam Dance</span>]]
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|-
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| style="text-align:center;" | #34
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| style="{{TypeColor|Fighting}};" | [[Break Shot|<span style="color:black;">Break Shot</span>]]
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|-
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| style="text-align:center;" | #40
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| style="{{TypeColor|Void}};" | [[Heavenly Blessing|<span style="color:black;">Heavenly Blessing</span>]]
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|-
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| style="text-align:center;" | #41
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| style="{{TypeColor|Void}};" | [[Earthly Blessing|<span style="color:black;">Earthly Blessing</span>]]
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|-
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| style="text-align:center;" | #50
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| style="{{TypeColor|Wind}};" | [[Smash Spin|<span style="color:black;">Smash Spin</span>]]
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|-
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| style="text-align:center;" | #63
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| style="{{TypeColor|Void}};" | [[Supernatural Border|<span style="color:black;">Supernatural Border</span>]]
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|-
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| style="text-align:center;" | #64
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| style="{{TypeColor|Void}};" | [[Magic Barrier|<span style="color:black;">Magic Barrier</span>]]
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|-
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| style="text-align:center;" | #66
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| style="{{TypeColor|Void}};" | [[Confine|<span style="color:black;">Confine</span>]]
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|-
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| style="text-align:center;" | #68
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| style="{{TypeColor|Water}};" | [[Drought|<span style="color:black;">Drought</span>]]
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|-
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| style="text-align:center;" | #69
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| style="{{TypeColor|Wind}};" | [[Squall|<span style="color:black;">Squall</span>]]
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|-
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| style="text-align:center;" | #70
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| style="{{TypeColor|Light}};" | [[Field Barrier|<span style="color:black;">Field Barrier</span>]]
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|-
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| style="text-align:center;" | #71
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| style="{{TypeColor|Light}};" | [[Field Protect|<span style="color:black;">Field Protect</span>]]
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|-
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| style="text-align:center;" | #78
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| style="{{TypeColor|Illusion}};" | [[Continue|<span style="color:black;">Continue</span>]]
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|-
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| style="text-align:center;" | #79
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| style="{{TypeColor|Sound}};" | [[Upbeat|<span style="color:black;">Upbeat</span>]]
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|-
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| style="text-align:center;" | #80
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| style="{{TypeColor|Sound}};" | [[Claim|<span style="color:black;">Claim</span>]]
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|-
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| style="text-align:center;" | #101
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| style="{{TypeColor|Void}};" | [[Heavenly Influence|<span style="color:black;">Heavenly Influence</span>]]
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|-
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| style="text-align:center;" | #102
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| style="{{TypeColor|Void}};" | [[Earthly Influence|<span style="color:black;">Earthly Influence</span>]]
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|-
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| style="text-align:center;" | #103
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| style="{{TypeColor|Wind}};" | [[Passing Breeze|<span style="color:black;">Passing Breeze</span>]]
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|-
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| style="text-align:center;" | #105
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| style="{{TypeColor|Warped}};" | [[Limitless Realm|<span style="color:white;">Limitless Realm</span>]]
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|-
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| style="text-align:center;" | #106
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| style="{{TypeColor|Fire}};" | [[Fire Sign|<span style="color:black;">Fire Sign</span>]]
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|-
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| style="text-align:center;" | #107
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| style="{{TypeColor|Water}};" | [[Water Sign|<span style="color:black;">Water Sign</span>]]
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|-
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| style="text-align:center;" | #108
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| style="{{TypeColor|Nature}};" | [[Nature Sign|<span style="color:black;">Nature Sign</span>]]
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|-
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| style="text-align:center;" | #109
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| style="{{TypeColor|Earth}};" | [[Earth Sign|<span style="color:black;">Earth Sign</span>]]
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|-
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| style="text-align:center;" | #110
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| style="{{TypeColor|Steel}};" | [[Steel Sign|<span style="color:black;">Steel Sign</span>]]
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|-
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| style="text-align:center;" | #111
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| style="{{TypeColor|Wind}};" | [[Wind Sign|<span style="color:black;">Wind Sign</span>]]
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|-
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| style="text-align:center;" | #112
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| style="{{TypeColor|Electric}};" | [[Electric Sign|<span style="color:black;">Electric Sign</span>]]
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|-
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| style="text-align:center;" | #113
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| style="{{TypeColor|Light}};" | [[Light Sign|<span style="color:black;">Light Sign</span>]]
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|-
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| style="text-align:center;" | #114
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| style="{{TypeColor|Dark}};" | [[Dark Sign|<span style="color:white;">Dark Sign</span>]]
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|-
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| style="text-align:center;" | #115
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| style="{{TypeColor|Nether}};" | [[Nether Sign|<span style="color:white;">Nether Sign</span>]]
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|-
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| style="text-align:center;" | #116
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| style="{{TypeColor|Poison}};" | [[Poison Sign|<span style="color:white;">Poison Sign</span>]]
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|-
+
| style="text-align:center;" | #117
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| style="{{TypeColor|Fighting}};" | [[Fighting Sign|<span style="color:black;">Fighting Sign</span>]]
+
|-
+
| style="text-align:center;" | #118
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| style="{{TypeColor|Illusion}};" | [[Illusion Sign|<span style="color:black;">Illusion Sign</span>]]
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|-
+
| style="text-align:center;" | #119
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| style="{{TypeColor|Sound}};" | [[Sound Sign|<span style="color:black;">Sound Sign</span>]]
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|-
+
| style="text-align:center;" | #120
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| style="{{TypeColor|Warped}};" | [[Warped Sign|<span style="color:white;">Warped Sign</span>]]
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|-
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! colspan="10" style="text-align:left;" | - '''Bold''' indicates that this puppet will get STAB bonus while using this Skill.<br/>- '''''Bold and Italic''''' indicates that this puppet will get STAB bonus while using this Skill, but only under certain situations.
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|}
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|-|Sandbox 3={|class="wikitable sortable" style="text-align: center; border-style: solid; border-width: 1px;"
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|-
+
HP: total = ((2 * (base + rank) + pp) * level / 100) + level + 10
+
<br/>Other Stats: total = (((2 * (base + rank) + pp) * level / 100) + 5) * mark)
+
* Always round down
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<br/>Thank you Choon for Formula
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|-|Sandbox 4={|class="wikitable sortable" style="text-align: center; border-style: solid; border-width: 1px;"
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|-
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|-|Sandbox 5={|class="wikitable sortable" style="text-align: center; border-style: solid; border-width: 1px;"
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|-
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{| class="wikitable" border="1" cellpadding="2" style="border-collapse: collapse;"
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|+ Level Range: (2~4)
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|-
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! colspan="6" scope="col;" | Stray Puppet Encounters
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|-
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| style="text-align:center; font-size:16px;" | [[Normal Daiyousei|<span style="color:#ffc038;">'''Normal'''</span> <span style="color:black;">Daiyousei</span>]]
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| style="text-align:center; font-size:16px;" | [[Normal Daiyousei|<span style="color:#ff5252;">'''Power'''</span> <span style="color:black;">Daiyousei</span>]]
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| style="text-align:center; font-size:16px;" | [[Normal Daiyousei|<span style="color:#56adff;">'''Defense'''</span> <span style="color:black;">Daiyousei</span>]]
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| style="text-align:center; font-size:16px;" | [[Normal Daiyousei|<span style="color:#ff6dd3;">'''Assist'''</span> <span style="color:black;">Daiyousei</span>]]
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| style="text-align:center; font-size:16px;" | [[Normal Daiyousei|<span style="color:#6ee44d;">'''Speed'''</span> <span style="color:black;">Daiyousei</span>]]
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| style="text-align:center; font-size:16px;" | [[Normal Daiyousei|<span style="color:#9a50e4;">'''Extra'''</span> <span style="color:black;">Daiyousei</span>]]
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|-
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+
|}
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|-|Graveyard/Old Templates={|class="wikitable sortable" style="text-align: center; border-style: solid; border-width: 1px;"
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|-
+
|}
+

Latest revision as of 05:56, 24 June 2020

- WaifuHunterRED#1134 on Discord
- I go by Red or Alice.
- Alice Margatroid is best 2hu.
- Favorite Puppets: Defense Medicine
- My Top 10 on current sorter: ( https://tohosort.frelia.my/ )
Alice.gifYoumu.gifMedicine.gifKoishi.gifMerlin.gifKyouko.gifYuuka.gifRin.gifMarisa.gifYuyuko.gif

-Ability and Skill Groupings
-Item Groupings
-Redesigning the puppets pages